Stand Out: VR Battle Royale | FIRST! Official Falibu FitRun Locomotion WIN! | Live Stream Highlight
How to Win a Game of Locomotion
Start small!You cannot build a massive transportation company in a few years of playing. You must start with something simple, then use revenue to make it big!
Decide what type of company you wish to run.Do you want to run a cargo company, passenger transit, or both? While you never officially are required to choose a company type, it helps in the future to settle priorities in the company.
- Personally, while there is more risk in running a passenger transit it is far more financially successful than cargo companies, and cities cannot "close" the way that factories can.
Build your first route.Remember, you do not have unlimited funds, so keep it small for the time-being. Massive trade routes are more complicated, so they can be built later. Depending on the geography, your patience, and the scenario you are playing choosing what type of transportation mode to start with can be hard, Look at the first four tips to help with that.
Do not begin the route immediately after placing your stations.Instead, observe the station and wait for the number of passengers/cargo to increase to it's maximum, once it reaches that maximum it will start decreasing, immediately start the route, if you wait too long it will decrease indefinitely and will cost you profit.
Wait for those routes you set up to collect revenue.Do not feel bad for only having one route; in time, you will have tons. Airplane routes especially have only one, and while it may look small, you will generate a high revenue per flight and once the wait period is over you will have a large amount of cash at your disclosure.
Expand your transportation empire by opening up more routes.Look at tips 5 and 6 for ideas.
Keep in mind that, by this time, competition may or may not begin showing up depending on the scenario being played.If you are smart, they will not be a problem. Look at tips 7 and 9 for more information.
Understand that, regardless of techniques, eliminating competitors is not a priority.Make sure you don't spend too much time eliminating competitors as they are not a huge threat to you and these techniques are not foolproof, it depends entirely on the opponent.
Build many trucks to transport (about four), if there is a high amount of cargo (for truck routes).Try to use one way roads to guide trucks through a "loop" This way, when the trucks leave the cargo station they won't block other trucks.
- Another suggestion is to build multiple cargo loading stations right next to each other (under one station) and use one-way roads. Have many trucks go to different places. One cargo hub can service 12 trucks if done efficiently.
Make sure that the vehicles are running efficiently.Check on the vehicles you currently own and make sure that all of them are earning profit, if any aren't investigate a cause and try to resolve it (i.e. if a route is blocked or a bus,truck, or ship is "lost") if a cause is found and cannot be resolved or simply cannot be found then eliminate the route, your funds should be used somewhere profitable.
Check the vehicle's reliability.If it is less than 60% (or close to reaching 60%), replace the vehicle either with the same model or (if you can afford it) a nicer newer model. On trains, only replace the engine, not the entire unit.
See how large the vehicle is when checking for profit.if it is not the largest vehicle (highest capacity) of its type, see if it is carrying full loads. If it is, investigate to see how many passengers are at each station; if the route has a high surplus, purchase the larger vehicle.
- This method also works vice versa. If you have a larger vehicle not running full loads, downgrade to a smaller vehicle. These small techniques will help you "cut the fat" and save a large amount of money in the long run.
Remember that every scenario has its own rules, goals, and provisions.Adapt your strategy to achieve that goal. For example, if they want 10,000 units of paper delivered, do not build passenger transportation. Instead, focus only on paper.
Ask a Question
200 characters left
Include your email address to get a message when this question is answered.
- Do not build routes that are dependent on others. This means, do not build a paper route based on a competitor's lumber route. While this may be successful, the competitor may go bankrupt or leave at anytime and this can destroy your company, especially if you are small. However, if you have your own lumber route to the same Industry, build by all means; having a competitor deliver lumber provides more paper to transport.
- Building a passenger-based industry is highly recommended.
- When building stations, ensure the "catchment area" (the blue zone that appears when you create any station) has as many buildings as possible. The more buildings that are in the catchment zone, the higher amount of passengers you will get. If you are building an industrial station, simply ensure that a majority of the industry is in the catchment zone.
- If you are low on money, use a competitor's road to your advantage! Simply build extensions onto their roads so that you can build stations, then add buses and use their roads. If this is being done for an industry, be sure to pay attention to the news ticker in the event that industry closes and you have to eliminate that route.
- If a transportation company has a road route (truck or bus), build a railroad crossing with a road that the bus/truck needs to travel on in order to reach its destination. Then put one freight train on that track. While it will cost you about 0 a month, it will effectively block the competition. They will hemorrhage money regardless of their solution of eliminating the route or simply going around it (if they go around it, simply pick up the freight train, delete the track, relocate the track, and repeat) If. they are a small company and/or this is one of their first routes, you can drive them to bankruptcy with this tactic.
- In the event that you need to demolish city buildings and the town won't allow it, simply build trees on sites away from areas you wish to develop until you reach a high enough "standing" with the city to demolish what you need to, try not to demolish buildings unless you have to. If you do, you cannot get them back; only the city can build them back and you cannot control them.
- Don't waste money constructing bus routes between cities until you have a secure company set up. Simply build the buses and design routes that use roads the city has already built. Don't worry; because you have a route on the road, the city cannot demolish those roads.
- Look at how much starting money you have, if you have little starting money then build a bus or train route (Build a train route only if it will require little demolitions and the terrain will be easy to build on)
- Look at the Terrain. If you have a large amount of cash, and the terrain is, for the most part, where you want to build the airport, flat, consider building an air route. If you have less money a train route is still a great idea.
- Build simple independent routes first.
- If you want to increase the number of buildings in a station's catchment zone (especially with airports, as it is hard to place them around a high number of buildings) build roads around the airport, try to take as little space as possible, and build "Rings" around the airport. If connected to a main road, the city will (upon expansion, this does not happen instantly) build a majority of buildings and houses there and this will boost the passenger rate.
- If a competitive company has an airport and you want to hinder their progress, simply destroy all the buildings surrounding it. This reduces the buildings in the catchment zone and reduce the number of passengers. It will be very expensive to delete and rebuild the airport, and the competitor will suffer heavy costs. If they only own that one air route this will most likely result in bankruptcy unless they have the funds to build a small route to recover.
- If you have poor terrain, build multiple bus routes instead of attempting airports or trains.
- Don't take the game too seriously, as it has many flaws and differences to real economic situations that it cannot be accurate. This is meant solely for entertainment purposes, and not economic planning.
- If at first you don't succeed, try again.
- Every scenario is different (i.e. the same company will not work for all geographies). Vary your strategy and playing style to the environment.
Video: MADDEN 19 Running Tips NEW LOCOMOTION CUTS !!
Rigatoni with Sausage Sauce
Best Olay Products – Our Top 10
12 Surprising Statistics About the BeautyIndustry
The 4 Product That Completely Cleared Up My Acne
How to Care for a Skink
How to Drive Cross Country
How to Work in Drug Rehab
6 Things MS Nurses Wish Their Patients Would Do — And Why
Beauty and the Real Girl: A Trusted RedLipstick
How to Prepare to Donate Blood
Why You Should Never, Ever Use Cornstarch or Cocoa Powder to Replace Makeup
Yes, My Kids And I Are A Package Deal
Date: 11.12.2018, 07:12 / Views: 31253